« Back to careers

Senior Technical Animator (Unannounced project)

Job Overview

Based in Guildford, DPS is looking for an exceptionally skilled Senior Technical Animator to play a key role in the development of our ‘AAA’ free-to-play title. You will be a self-motivated team player, working closely with the Lead Animator and Art Director to help bring our vehicles and characters to life.

You will possess excellent verbal and written skills, using these to play a pivotal role in our internal and external feedback and critique discussions. You will be working within a multidisciplinary team of developers in a global community and sharing knowledge as well as developing new skills.

We are looking for someone with a good sense of humour who can integrate themselves seamlessly into our team and studio culture.

Reports to

The Senior Technical Animator will report to the Lead Technical Artist.

What will you do?

  • Create high-quality rigs for characters, creatures, vehicles, and props
  • Create and maintain animation blueprints
  • Collaborate with artists to ensure models satisfy technical requirements for rigging
  • Work closely with animators to develop efficient and user-friendly animation rigs
  • Create and maintain tools to support the asset creation process
  • Help design, construct, document and implement pipeline procedures
  • Prototype new techniques and processes
  • Help support off-site development partners

What are we looking for?

  • Proven technical animation experience in the gaming industry with a focus on rigging
  • High level of knowledge of rigging, techniques and responsibilities
  • Ability to work simultaneously across a variety of software packages
  • Exceptional knowledge of Maya
  • Significant Unreal 4 development experience, including using cloth and physics systems
  • Experience making tools and supporting processes to aid the asset pipeline.
  • Python scripting experience
  • Excellent troubleshooting and creative problem-solving skills
  • A great understanding of human and creature anatomy
  • Excellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional manner
  • Diligent self-management around both individual and team tasks, schedule and budgets
  • Strong organizational skills with adherence to optimization and asset management

What additional skills will help you stand out?

  • C++
  • BA in relevant field or equivalent experience
  • Samples of your work displaying unique rigging techniques
  • Passion for making and playing great games, with an awareness of current titles and industry trends

 

Apply now