Life at DPS Games


Bursting with experience
There's a wealth of experience at DPS Games: from people who were creating games for the early console generations, all the way to young and fresh talent ensuring everything is relevant to modern and future generations. From those who have pioneered multiple AAA titles, to passionate indie developers. If you're looking for a diverse and experienced bunch, look no further.
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Work/life Balance
Office culture is important to us: every single person at DPS Games is a hardworking and key member of the team, but letting your hair down once in a while is the secret to a happy work life. Our parties are legendary, from karaoke to rock climbing, we know how to have fun. And when we do work, we try to make sure you love coming in each day - spring review in the cinema, day trips for artistic and creative inspiration, training courses and team building for personal growth, we take care of our own.
Hybrid and Flexible Working
We understand that balance is important. We are committed to setting our people up for success and ask for a minimum of three in-office days per week. This helps us deliver on our company goals while also enabling us to focus on our teams work/life balance and wellbeing. We also have a flexible working policy to allow for contract arrangements that will fit with individual needs.

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Something for everyone
Guildford is full of activities and entertainment for all kinds of personalities. This includes the kind of booming night-life that's expected from a University town, a state-of-the-art cinema, a bowling alley, an ice rink, dozens of pubs and restaurants, comedy clubs, luscious parks, a mini golf course, and much, much more.



Wellbeing
We strive to create an open, understanding environment where everyone feels supported. We have a team of trained Mental Health First Aiders available to provide immediate, confidential support. Employees also have access to a variety of wellbeing resources including educational materials, Mental health days, access to iFeel, and external support via Perkbox.
To further support our team's wellbeing, we’ve created a dedicated wellbeing room within our studio—a quiet space available for activities like meditation, strength training, relaxing in our massage chair, or simply taking a moment to recharge.
At DPS Games, there is no stigma around mental health. We are proud to foster an inclusive and compassionate workplace where everyone is encouraged to prioritise their wellbeing.
Professional Growth
If we recognise your passion and talent for something outside of your field, you can be sure we'll put that to good use - no one should dictate your future but you, so if you're interested in exploring further avenues, providing it aligns with the company's future, we'll do our utmost to make sure that happens. We've had Game Designers, Community Managers, Localisation Managers, Production Assistants, Tool Programmers and more start their careers from entirely different roles.

Studio Life
We’ve put a lot of care into creating a studio environment that’s enjoyable, supportive, and inspiring. It’s important to us that everyone feels comfortable and motivated while they’re here, so we’ve built a space that helps people do their best work—and enjoy it too.

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Free drinks, fruit and snacks
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Subsidised Deli for hot food
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Large outdoor terrace
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Safe bike area
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Free parking
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Including electric car charge points
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Showers
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Recycling program
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A studio designed around work & play:
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Games room
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Warhammer painting station
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A bespoke D&D Table
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Adjustable height desks (standing or sitting)
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A strong team built on respect


Our office heroes say

Zara Dieck
Junior Project Manager

I work in the project management team to help the project keep running to schedule. My team is hugely supportive of me and has helped me grow within the company to gain increased responsibility. Working at DPSG you are constantly surrounded by passionate and talented people which is an inspiring environment to be in.


David Oliver
Brand Manager

Cristian Bobescu
Tools Engineer

Sarah Tilley
Live Ops Director

A lifelong gamer, my MMO obsession started with a MUD in 1990. I knew nothing of the industry - I was a career scientist. But I burned out and in 2006 found myself working as a volunteer Games Master. I’ve since had many roles, but F2P Monetization became my thing. I joined DPS Games in October 2019. I already had good friends here from working on Fractured Space and Eve Online so joining was my natural next step. I love being part of such an inspiring team and can’t wait to share our thrilling game!


